Ashes of Nature allows players to choose an Archetype first. This option is fixed during the game and cannot be changed later. Once you choose your race, you can choose from one of the eight Archetypes the game offers, with each having their own set of abilities and traits. You will get a second option, which determines your choice. This system generally creates 64 options to choose from.
This article will go over the Archetype and class system as seen in Ashes of Creation and explain how it works.
Archetypes and classes in Ashes of Creation: 64 class systems revealed


You can choose one of the eight Archetypes after making your decision Race in Natural Ashes. These are as follows:
- bard: Bards are a support Archetype where you can dish out damage using spells and damage your allies at the same time.
- Teacher: Teachers are healers of natural ash. This Archetype can remove debuffs and even revive allies. They are a high priority for the enemy and must be protected.
- Fighter: Masters of close-quarters fighting, too Fighter Archetype in the ashes of Nature he is a squire with great physical strength. They are resistant to magic and can close gaps quickly during combat.
- Mage: Mages can use elemental forms to create AoE attacks, dealing huge damage. They can also defeat their friends and curse their enemies.
- Ranger: This is the archetype. They have excellent tracking skills and can mark enemies for death, which increases the damage they take from all types of attacks. They are the main support archetype to have in any party.
- Scammer: Rogue is one of the new Archetypes in Ashes of Creation. They can turn invisible for a short time and go into hiding to hide in enemy territory. They are agile, agile, and especially mobile.
- Invited: Summoner is the new Archetype in the game. As the name suggests, they can summon different units to defend the team and attack the enemy.
- Tank: Finally, the eighth Archetype is the Tank. They can deal serious damage without falling to the enemy and act as a protective barrier between your team and defeat.
Once you lock your first Archetype in the game, it's locked, and you can't change it. However, after reaching level 25 in Ashes of Creation, you can choose the second option from these eight as your class, also known as your Secondary Archetype.
So, you can choose from 64 different connection options. For example, the Primary Archetype could be Summoner, and the Secondary Archetype or class could be Tank. or a rogue. You can also choose the same Archetype twice to be the final version of a specific class.
For example, taking a Mage twice makes you an Archwizard. Whichever class you choose, you can demonstrate abilities from both of your choices. For example, if you choose Fighter and Mage, you will have different properties for both Archetypes.
Edited by Prit Chauhan
